This question kept haunting me, my friends, colleagues, and peers for a while. Eventually, I reached the conclusion that, like in many of our favorite stories, there is not one single definition of what we call a “hero” for this book. Heroes rise from the needs and challenges of their environment. They do not always know from the very beginning the whole set of obstacles they will encounter, and they also do not know they are the ones who will bring balance to the universe! In this sense, I cannot give a definition of the educational game designer. But I can say that educational game designers share some of the following characteristics, challenges, and difficulties:

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